Godot

Syntax

func name(parameter1, parameter2...)  
    return

range(n) = [0, 1, ...n]

if x < 0:  
    hide()
    show()

Useful Functions

Ensure consistency between computers by syncing with the delta

_process(delta):  
    MyCharacter.position += Vector2(3, 3)

rotate(3.0 * delta)
Godot